Legionnaire is the Small War set of rules for the Colonial Era from roughly 1850 –the 1920s.

Valiant Voltigeur is the Small War set of rules for the Napoleonic period. Accurately addresses Column vs. Line, Cavalry vs. Square, 3 rank musketry vs. 2 ranks, artillery and cavalry.  Flank and rear attacks are devastating just as Napoleon intended. 

Two Page Rules

Each of these sets of rules is 2 pages long with one combat card that has the information needed to play the game. The rule is written clearly, straight to the point without needless verbiage. The sequence of movement is decided by a dice roll and after that, the games follow the sequence of move-fire-move-fire. Casualties are decided simply and effectively. Morale is divided into 4 stages with the chance to rally at each stage. New players should be able to conduct their own transactions by the third move. These are combat rules that reflect the tactics and technologies of their era. Decisions are made by players, not cards or dice.  These rules can be used for nearly any scale of the figure. They are great for large or small battles.     

Two Page Rules

Resolute Rebel is the Small War set of rules for the American Civil War. It addresses the increased mobility of civil war formations and the deadly effectiveness of the percussion rifled musket and rifled artillery.

Quick Panzer is the Small War rules set for World War II.  Infantry weapons, artillery mortars, antitank guns and over 100 different models of armored vehicles are all covered. The actual rules are 2 pages long but the rules come with several annexes for those who want a lot of detail.   ​

Nach Paris is the Small War set of rules for World War I ground combat. Covers all weapons systems including artillery and tanks.

Judgement of God: Takes in all the aspects of medieval warfare including the knights, infantry, bow, crossbows and formation. The rules include the realities of the Swiss and the Mongols.

The Gallant Grenadier is the Small War set of rules for the 18th century. It accurately addresses the intricacies of 18th century European warfare including the need to maintain proper formations, platoon fire vs. fire by rank, cavalry and artillery. Flank and rear attacks are devastating just as they were at the time. 
​​

Fast Play Games

Plucky Pikes & Stalwart Shot is the rules set for the pike and shot era from roughly the middle of the 16th century to the 2nd half of the 17th century. The rules take into account cavalry, pike formations, firearms, artillery and bows.